ecoMOBILE

Students using ecoMOBILE on devices in nature.

Overview

ecoMOBILE virtual world screenshot: person standing in front of pond.
Students using ecoMOBILE on cell phones in a forest.

EcoMOBILE is an extension of the EcoMUVE curriculum. In EcoMUVE, students explore a virtual representation of a pond ecosystem. In EcoMOBILE, students have the opportunity to extend their learning as they embark on a field trip to a real pond environment. Their experience in the real world is enhanced by using two forms of mobile technology for science education – mobile broadband devices and environmental probeware. The EcoMOBILE research is exploring how ecosystems instruction can be more engaging and effective by combining immersive virtual environments and real ecosystems infused with virtual resources. EcoMobile is funded by the National Science Foundation and Qualcomm's Wireless Reach initiative and is supported with resources from Texas Instruments, Inc.

This material is based upon work supported by the National Science Foundation under grant number DRK12 1118530, and the Qualcomm® Wireless Reach™ Initiative (2011-2016). Any opinions, findings and conclusions or recommendations expressed in this material are those of the authors and do not necessarily reflect the views of the National Science Foundation or Qualcomm Technologies, Inc.

Design

Students using ecoMOBILE to explore a pond.

Using augmented reality to enhance ecosystem science field trips.

EcoMOBILE is a research project at the Harvard Graduate School of Education, supported by the National Science Foundation and Qualcomm's Wireless Reach initiative, and with resources from Texas Instruments, Inc. EcoMOBILE explores the unique affordances of augmented reality, as well as the capabilities of data collection probeware, to support setting-enhanced learning in environmental science education. Two forms of technology for science education enhance student experience in the real world: probes and mobile broadband devices. 

Probes (Texas Instruments NSpires with Vernier probes) allow collection of real-time environmental data similar to the kinds of data real scientists use to monitor water quality in lakes, rivers and wetlands. These probes allow students to collect some of the same data (dissolved oxygen, temperature, turbidity, and pH) that they collected in the companion virtual environment.

Photo of ecoMOBILE on a mobile device, showcasing the features of augmented reality.


MBDs (Mobile broadband devices, or smartphones) allow students to access and collect additional information and clues. Students use EcoMOBILE activities developed with an augmented reality application, to navigate between “hotspots,” view information, answer questions, and observe virtual media overlaid on the physical pond. Students can capture pictures, video, or voice recordings and take these back to the classroom to help make sense of school lessons. Through augmented reality we provide students with visualizations that would not otherwise be apparent in the natural environment (for example, virtual x-ray vision so that they can “see” a virtual carbon atom as it moves through the processes of photosynthesis and respiration). These augmented reality experiences allow students to conceptualize and discuss processes and complex relationships that are otherwise difficult to describe or visualize.

 

Video

EcoMOBILE Demo

Resources

To access the suite of EcoLearn resources, please visit ecolearn.projectzerohgse.com.

Project Members

Dr.Chris Dede

Timothy E. Wirth Professor in Learning Technologies
Chris Dede is the Timothy E. Wirth Professor in Learning Technologies at Harvard’s Graduate School of Education (HGSE). His fields of scholarship include emerging technologies, policy, and leadership. In 2007, he was honored by Harvard University as an...
Chris Dede

Dr.Tina Grotzer

Principal Research Scientist in Education
Tina Grotzer is a Faculty Member at the Harvard Graduate School of Education and and Principal Research Scientist at Project Zero. She directs the Causal Learning in a Complex World Lab. Her research focuses on how causal reasoning interacts with...
Tina Grotzer

Dr.Amy Kamarainen

Education and Station Coordinator for the Salmon Coast Field Station in British Columbia, Canada
Amy Kamarainen is an ecosystem scientist who applies her understanding of ecosystems science and research to the design and evaluation of technologies that aim to support science learning inside and outside of the classroom. She worked as a post-doctoral...
Amy Kamarainen

Dr.Shari Metcalf

Project Director
Shari Metcalf served as the Project Director of EcoMUVE, EcoMOBILE, EcoXPT and EcoMOD projects at the Harvard Graduate School of Education, directing research on the use of immersive technologies for K-12 ecosystem science. Her research focuses on...
Shari Metcalf

Joseph Reilly

Doctoral Student, Harvard Graduate School of Education
Joseph Reilly is a doctoral student at the Harvard Graduate School of Education where he has worked as a research assistant on the EcoMOBILE, EcoXPT, and EcoMOD projects. He holds a B.S. in Chemistry from Georgetown University and a M.A. in Special...
Joseph Reilly

Dr.Meredith Thompson

Research Scientist, WW/Teaching Systems Lab, MIT
Meredith Thompson worked as a Postdoctoral Research Fellow with the EcoXPT and EcoMOBILE projects. She holds a BA in chemistry from Cornell University, an MA from Tufts University in science and engineering education, and an EdD from Boston University in...
Meredith Thompson

Shane Tutwiler

Assistant Professor of Educational Foundations at the University of Rhode Island
Shane Tutwiler is an Assistant Professor of Educational Foundations at the University of Rhode Island, and supports data analysis on the EcoXPT project. Shane's work encompasses educational psychology, science education, and educational technology. He...
Shane Tutweiler

Publications

2019

Reilly, J., Kamarainen, A., Metcalf, S., Dede, C., & Grotzer, T. (2019). The importance of time and sequence on learning in mobile augmented reality. In National Association for Research in Science Teaching (NARST) conference.
Reilly, J., Kamarainen, A., Metcalf, S., Dede, C., & Grotzer, T. (2019). The importance of time and sequence on learning in mobile augmented reality. In National Association for Research in Science Teaching (NARST) conference.

2018

Kamarainen, A., Reilly, J., Metcalf, S., Grotzer, T., & Dede, C. (2018). Using Mobile Location-Based Augmented Reality to Support Outdoor Learning in Undergraduate Ecology and Environmental Science Courses. The Bulletin of the Ecological Society of America, 99(2), 259-276.
Kamarainen, A., Reilly, J., Metcalf, S., Grotzer, T., & Dede, C. (2018). Using Mobile Location-Based Augmented Reality to Support Outdoor Learning in Undergraduate Ecology and Environmental Science Courses. The Bulletin of the Ecological Society of America, 99(2), 259-276.

2016

Kamarainen, A., Metcalf, S., Grotzer, T., Thompson, M., Tutwiler, M., & Dede, C. (2016). Supporting ecosystem science knowledge and practices using immersive virtual environments and mobile augmented reality. In American Educational Research Association (AERA) Conference.
Kamarainen, A., Metcalf, S., Grotzer, T., Thompson, M., Tutwiler, M., & Dede, C. (2016). Supporting ecosystem science knowledge and practices using immersive virtual environments and mobile augmented reality. In American Educational Research Association (AERA) Conference.
Cooke, C., Kamarainen, A., Bressler, D., Metcalf, S., Grotzer, T., & Dede, C. (2016). Collecting and interpreting highly variable real-world data using a mobile technology-enabled ecosystem science field trip. In National Association for Research in Science Teaching (NARST) Conference.
Cooke, C., Kamarainen, A., Bressler, D., Metcalf, S., Grotzer, T., & Dede, C. (2016). Collecting and interpreting highly variable real-world data using a mobile technology-enabled ecosystem science field trip. In National Association for Research in Science Teaching (NARST) Conference.
Kamarainen, A., Metcalf, S., Grotzer, T., Brimhall, C., & Dede, C. (2016). Designing an augmented reality experience to support situated instruction about biogeochemical cycles in outdoor learning environments. International Journal of Designs for Learning, 7(2).
Kamarainen, A., Metcalf, S., Grotzer, T., Brimhall, C., & Dede, C. (2016). Designing an augmented reality experience to support situated instruction about biogeochemical cycles in outdoor learning environments. International Journal of Designs for Learning, 7(2).
Kamarainen, A., Metcalf, S., Grotzer, T., & Dede, C. (2016). EcoMOBILE – Designing for contextualized STEM learning using mobile technologies and augmented reality. Mobile Learning and STEM: Case Studies in Practice. H. Crompton & J. Traxler. Routledge.
Kamarainen, A., Metcalf, S., Grotzer, T., & Dede, C. (2016). EcoMOBILE – Designing for contextualized STEM learning using mobile technologies and augmented reality. Mobile Learning and STEM: Case Studies in Practice. H. Crompton & J. Traxler. Routledge.
Kamarainen, A., Metcalf, S., Grotzer, T., Brimhall, C., & Dede, C. (2016). Atom tracker: Designing a mobile augmented reality experience. International Journal of Designs for Learning. International Journal of Designs for Learning, 7(2), 111-130.
Kamarainen, A., Metcalf, S., Grotzer, T., Brimhall, C., & Dede, C. (2016). Atom tracker: Designing a mobile augmented reality experience. International Journal of Designs for Learning. International Journal of Designs for Learning, 7(2), 111-130.

2015

Metcalf, S., Kamarainen, A., Tutwiler, M., Thompson, M., Poldsam, H., Grotzer, T., & Dede, C. (2015). Augmented Reality Enhanced Field Trips for Ecosystem Science. In American Education Research Association (AERA) Conference.
Metcalf, S., Kamarainen, A., Tutwiler, M., Thompson, M., Poldsam, H., Grotzer, T., & Dede, C. (2015). Augmented Reality Enhanced Field Trips for Ecosystem Science. In American Education Research Association (AERA) Conference.
Kamarainen, A., Bressler, D., Metcalf, S., Grotzer, T., & Dede, C. (2015). Mobile technologies support student understanding of variability during collection of messy real-world data in ecosystem science. In American Education Research Association (AERA) Conference.
Kamarainen, A., Bressler, D., Metcalf, S., Grotzer, T., & Dede, C. (2015). Mobile technologies support student understanding of variability during collection of messy real-world data in ecosystem science. In American Education Research Association (AERA) Conference.
Kamarainen, A., Metcalf, S., Grotzer, T., & Dede, C. (2015). Designing for Contextualized STEM Learning Using Mobile Technologies and Augmented Reality. Mobile Learning and STEM: Case Studies in Practice. , 98.
Kamarainen, A., Metcalf, S., Grotzer, T., & Dede, C. (2015). Designing for Contextualized STEM Learning Using Mobile Technologies and Augmented Reality. Mobile Learning and STEM: Case Studies in Practice. , 98.